Published on: February 1, 2026

Bingo Love by Gabby Rivera, Alyssa Cole, Shawn Pryor, Marguerite Bennett, Tee Franklin, Gail Simone, Janice Chiang, Cardinal Rae, Beverly Johnson, and more!

When Hazel Johnson and Mari McCray met at church bingo in 1963, it was love at first sight. Forced apart by their families and society, Hazel and Mari reunite decades later at a church bingo hall—and what these grandmothers do next takes absolute strength and courage. This Jackpot Edition contains over FIFTY PAGES of bonus material, including the talents of MARGUERITE BENNETT (Batwoman) and newcomer BEVERLY JOHNSON, SHAWN PRYOR (Cash and Carrie) and PAULINA GANUCHEAU (Zodiac Starforce), award-winning historical romance author ALYSSA COLE’s comics writing debut with CARA McGEE (Over The Garden Wall), and GAIL SIMONE (CROSSWIND) with illustrations from SARA ALFAGEEH and ARIELA KRISTANTINA (InSeXts). Plus a sneak peek of BINGO LOVE, VOL. 2: DEAR DIARY, with an afterword from GABBY RIVERA (America). (Gabi’s and Luna Z’s Pick!)
Bitch Planet by Kelly Sue DeConnick, Robert Wilson IV, Taki Soma, and Valentine De Landro

Eisner Award-nominated writer Kelly Sue DeConnick (Pretty Deadly, Captain Marvel) and Valentine De Landro (X-Factor) team up to bring you the premiere volume of Bitch Planet, a deliciously vicious riff on women-in-prison sci-fi exploitation.
In a future just a few years down the road in the wrong direction, a woman’s failure to comply with her patriarchal overlords will result in exile to the meanest penal planet in the galaxy. When the newest crop of fresh femmes arrive, can they work together to stay alive or will hidden agendas, crooked guards, and the deadliest sport on (or off!) Earth take them to their maker? (Gabi’s and Sasha’s Pick!)
Bitter Root by David F. Walker, Chuck Brown, Sanford Greene

Once known as the greatest monster hunters of all time, the Sangerye family specialized in curing the souls of those infected by hate, but those days are fading. A terrible tragedy has claimed most of the family, leaving the surviving cousins split between curing monsters and killing them. Now, with a new breed of monster loose on the streets of Harlem, the Sangerye family must come together, or watch the human race fall to untold evil. (Gabi’s Pick!)
Princeless by Jeremy Whitley, M Goodwin, Jules Rivera, Quinn Larsen, Kelly Lawrence, and Nancy King

The first volume of Princeless as it’s never been available before, in a special edition hardcover volume. This edition includes the full first volume written by Jeremy Whitley and illustrated by M Goodwin. Additionally, it includes the Skullkickers Crossover written by Jim Zub and illustrated by M Goodwin, as well as the first two Princeless short story collections including work by Jules Rivera, Quinn Larsen, Kelly Lawrence, and Nancy King. Share the Princeless hardcover with the rebellious young princess in your family (even if she’s you!). (Paul’s Pick!)
Truth: Red, White, & Black by Robert Morales and Kyle Baker

During World War II, while the U.S. military is attempting to develop a serum that will create the world’s perfect fighter, one young African-American soldier, Truth, survives the experiments that are meant for Steve Rogers, a.k.a. Captain America. (Eric T’s and Gabi’s Pick!)
Run by John Lewis, Andrew Aydin, L. Fury, and Nate Powell

Run, Eisner Award Winner for Best Graphic Memoir, is an essential graphic novel, whether for the home or the classroom. First you march, then you run. From the #1 bestselling, award-winning team behind March.
This follow-up to the #1 New York Times bestselling graphic novel series March is the continuation of the life story of John Lewis and the struggles seen across the United States after the Selma voting rights campaign.
To many, the civil rights movement was capped with the signing of the Voting Rights Act in 1965. All too often, the depiction of history ends with a great victory. But John Lewis knew that victories are just the beginning.
John Lewis was one of the preeminent figures of the movement, leading sit-in protests and fighting segregation on interstate busways as an original Freedom Rider. He became chairman of SNCC (the Student Nonviolent Coordinating Committee) and was the youngest speaker at the March on Washington. He helped organize the Mississippi Freedom Summer and the ensuing delegate challenge at the 1964 Democratic National Convention. And he co-led the march from Selma to Montgomery on what became known as “Bloody Sunday.”
In Run, John Lewis and longtime collaborator Andrew Aydin reteam with Nate Powell―the award-winning illustrator of the March trilogy―and are joined by L. Fury, making an astonishing graphic novel debut, to tell this often-overlooked chapter of civil rights history. (Gabi’s Pick!)
Blood Rage by Eric M. Lang

“Life is Battle; Battle is Glory; Glory is ALL”
In Blood Rage, players control the warriors, leader, and ship of their own Viking clan. Ragnarök has come and it’s the end of the world! It’s the Vikings’ last chance to go down in a blaze of glory and secure their places in Valhalla at Odin’s side! As a Viking you can pursue one of many pathways to glory. You can: invade and pillage the land for its rewards; crush your opponents in battle: fulfill quests: increase your clan’s stats: or even die gloriously in battle or from Ragnarök, the ultimate inescapable doom.
Most player strategies are guided by the cards drafted at the beginning of each of the three game rounds (or Ages). These “Gods’ Gifts” grant you numerous boons for your clan including: increased Viking strength and devious battle strategies, upgrades to your clan, or even the aid of legendary creatures from Norse mythology. They may also include various quests, from dominating specific provinces, to having many of your Vikings sent to Valhalla. Most of these cards are aligned with one of the Norse gods, hinting at the kind of strategy they support. For example, Thor gives more glory for victory in battle. Heimdall grants you foresight and surprises. Tyr strengthens you in battle, while the trickster Loki actually rewards you for losing battles or punishes the winner.
Players must choose their strategies carefully during the draft phase, but also be ready to adapt and react to their opponents’ strategies as the action phase unfolds. Battles are decided not only by the strength of the figures involved but also by cards played in secret. By observing your opponent’s actions and allegiances to specific gods you may predict what card they are likely to play, and plan accordingly. Winning battles is not always the best course of action, as the right card can get you even more rewards by being crushed. The only losing strategy in Blood Rage is to shy away from battle and a glorious death! (Jordan’s Pick!)
Cthulhu: Death May Die by Rob Daviau and Eric M. Lang

In Cthulhu: Death May Die, inspired by the writings of H.P. Lovecraft, you and your fellow players represent investigators in the 1920s who instead of trying to stop the coming of Elder Gods, want to summon those otherworldly beings so that you can put a stop to them permanently. You start the game insane, and while your long-term goal is to shoot Cthulhu in the face, so to speak, at some point during the game you’ll probably fail to mitigate your dice rolls properly and your insanity will cause you to do something terrible — or maybe advantageous. Hard to know for sure.
The game has multiple episodes, and each of them has a similar structure of two acts, those being before and after you summon whatever it is you happen to be summoning. If any character dies prior to the summoning, then the game ends and you lose; once the Elder One is on the board, as long as one of you is still alive, you still have a chance to win.
The episodes are all standalone and not contingent on being played in a certain order or with the same players.
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